hearts of iron 4 convoy escort broken. In Hearts of Iron 4, logistics consists of getting personnel (replacements), and equipment where they need to be in order to support the fighting forces, as well as ensuring the level of supply where the unit is, is high enough for that unit to operate effectively. hearts of iron 4 convoy escort broken

 
 In Hearts of Iron 4, logistics consists of getting personnel (replacements), and equipment where they need to be in order to support the fighting forces, as well as ensuring the level of supply where the unit is, is high enough for that unit to operate effectivelyhearts of iron 4 convoy escort broken  The actual number of submarines, either total, or in each assigned task force, does not matter

The preparation time for the raid. This is the first time Ive had this issue. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. Convoy raiding. A good task force composition is a necessary part of winning the naval game in Hearts of Iron IV, allowing you to protect both your coastlines and any convoys you have. Hi all, Bit confused here. You really need the support of the RAF if you want to have any sort of air parity with the German player and even then you will probably lose the air war until the USA starts lend-leasing. First, what stats on subs are the most important to finding and killing convoys. As soon as there is level 1 railway (or a river connecting hubs) the supply system does not seem to be even *considering* the option to use convoys. )Destroyers are also ideally suited to convoy escort missions. and All 10 divisions involved were. Using the convoy escorts to escort convoys of men for an invattion (for example) Is quite important however, the ability is rendered mute because of one single fact, the convoys are placed high on the battle map alone while the rest of the fleet fights in the bottom not protecting. . It's sort of like the difference between a fighter sweep and a fighter escort for bombers. Hearts of Iron IV 70% off. Capital Ships: CV - Radar, Min 3 Flight Decks, AA and secondary battery. . two things your convoy raider needs are better radar then any enemy has and a faster engine then any enemy ship in the convoy escort and the death stick fleet comeing for you. Normally my fleet would be there to fight and protect, but twice now my navy decided to not get involved and just stands by and watches my army convy get destroyed. Trade Interdiction. Convoy raiding helps the war effort by starving your enemy of resources. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. Normally my fleet would be there to fight and protect, but twice now my navy decided to not get involved and just stands by and watches my army convy get destroyed. Hi all, Bit confused here. In Hearts of Iron 4, logistics consists of getting personnel (replacements), and equipment where they need to be in order to support the fighting forces, as well as ensuring the level of supply where the unit is, is high enough for that unit to operate effectively. Because my. This fleet composition is. I have a fleet on convoy escort and some troop transports passing, the problem is when the enemy fleet engages the troop transport I see my fleet is near where the battle is happening on world map but I don't see them in the navy combat screen. This will be a very long and detailed post so as to avoid questions about what I did to obtain my results and to proactively try to prevent this discussion from being cluttered. A patrol mission assigned to a. But in a far away sea with no DD escort you can use a small group of just 3-4 sub group, mix them so you can reach the bottleneck sea lanes like South Afrika tip. Op · 6 yr. 1. Convoy Escort Group --- Minimum: 5 ASW-DDs per sea region ; Convoy Escort Group 2. Hi all, Bit confused here. If there are ships in port then the hubs may not work properly. - ANTI-SUB DESTROYER: at least lvl 2 hull, 2 best depth charges, cheapest gun possbile, best sonar you can get, best radar you can get,. 6. ) Where escorts are actually needed, as opposed to convoys that are (or should be) safe from attack. In HOI4 routes go through naval regions covering massive areas, and including many sea zones. If you send some destroyers on convoy escort missions will they protect ally convoys or only your own convoys?Search titles only. 5. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. There are two known bugs with naval supply, either or both of which you may be suffering from: 1. They are less cost efficient than heavy fighters and not very good during battles. . Such as convoy escort would not go chasing after an enemy patrol ship who did not intend to engage the convoy. USA PvE Guide for Hearts of Iron IV: Learning to Fight With Two Swords. #5. Ok so I'm co-oping as Germany. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. Submarines have a high Surface Attack value. Let’s highlight the types of ship hulls in Hearts of Iron 4, then talk about the actual building of a fleet, composition, admiral upgrades and more. I usually leave the icons in the sea zones so I can see where my naval losses are accumulating. Hi all, Bit confused here. Set my fleet (about 40 ships) to convoy escort in the two necessary naval areas, launched the invasion. As cliche and perhaps cringe-worthy as the analogy can be bear with me as I declare that it is an appropriate and evocative representation of what the game is and where it is coming from. 1 update. A task force assigned to the convoy escort mission will protect convoys belonging to the player or their allies if they are attacked. Why doesn't it work? Everytime i send a naval invasion it gets completely wipped out by a few destroyers because my fleet doesn't do anything during the battleHearts of Iron IV. You cannot modify convoys, or use them directly. It's sort of like the difference between a fighter sweep and a fighter escort for bombers. the dds low detection ruins your cls spotting. Minelaying : Lays mines, giving you extra naval superiority, and increases the chance of enemy ships randomly sinking, and reduces enemy ship speed by up to 80% (!). Their counter is Battle Cruisers. Fazzan Nov 27, 2016 @ 2:45pm. Cargo Port = +200 convoys per level. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. - Submarine group: Convoy Raiding mission - Destroyer group: Patrol or Convoy Escort or Minelaying missions - Mixed group with heavy ships: Strike Force mission Long version: Google "hoi 4 navy tutorial" for lots of results. This page was last edited on 25 April 2019, at 19:57. 1] [cff6] Enabled DLC Waking the Tiger, Man The Guns Do you have mods enabled? No Description i tested this in many diffrent ways. and All 10 divisions involved were sunk. Have a minimum of 75% control of the sea zone in which the invasion takes place. Set my fleet (about 40 ships) to convoy escort in the two necessary naval areas, launched the invasion. I reloaded several times to get the same result. Are the ports broken Reply reply. There's also the issue of your composition. It is 1948 and the Imperial Federation is at war with the remaining Axis powers in Europe and South America. * When setting up the order you can only depart from one province, but you can land on multiple provinces at the destination. Why the escort carriers are not available in hoi4?. . All Discussions. Seems like it ended up being a bug. 6 & 4) captured. Convoy escort mission. #1 < > Showing 1-1 of 1 comments . It is 1948 and the Imperial Federation is at war with the remaining Axis powers in Europe and South America. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. Convoy Escorts sped up the process in hunting the submarines down immensely, but by the time the Fleet had turned around to help the transports, 10 enemy DDs had already sunk 33 of the 36 transports. Can you use destroyers and/or light cruisers for convoy raiding?hints: When setting up a naval invasion order: * Try to have naval and air superiority over the sea area you wish to invade from. Because of this, I find it is best to limit destroyers to convoy escort roles. No matter how many subs I put together they always only find 3 transports at a time, so they never really wreck the enemy. the easiest and most effective way to wipe out subs on mass is to setup about 4 groups of 10-15 destroyers with at least 2 secondary gun components setup to depth charges (pretty much every destroyer that isn't a minelayer or minesweeper should have this) with your highest available radar + sonar, and set them to convoy escort. 2 Light Gun with Piercing 1 and 0. It is 1948 and the Imperial Federation is at war with the remaining Axis powers in Europe and South America. Your light ships and submarines should be assigned to protect your own supply lines and raid enemy ones. A fast CVE instead of the CL. With the advent of a the Man the Guns update it seems like a good time to talk about navies. I am clearly doing something horribly wrong with the convoy escorts though as the efficiency is always really low unless I devote 3-4 task forces to one sea region and I'm taking stupid losses in convoys. The f*cks get sunk. - Submarine group: Convoy Raiding mission - Destroyer group: Patrol or Convoy Escort or Minelaying missions - Mixed group with heavy ships: Strike Force mission Long version: Google "hoi 4 navy tutorial" for lots of results. No matter how many subs I put together they always only find 3 transports at a time, so they never really wreck the enemy. If the enemy comes with convoy escort to defend the seazone, he slowly looses ships after ships to the mines. Division weight will influence the number of convoy ships used. An admiral assigned to convoy raiding attempts to sink enemy convoys every 5-15 days, with a 20% chance to sink convoys at each attempt. 6) or later. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. . We recommend you browse the file list for the latest patch. My plan using the new system was to have a big strike force for. You need to have naval superiority (>50%) along the. Go to Steam and select the Hearts of Iron IV game from the Steam Library, then click Install. The main tree is mostly for CVs. The preparation time for the raid. As for all Paradox games, Hearts of Iron IV is moddable to a great extent. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. Hearts of Iron IV. Target cost is in the 10-12k range. a STEAM: you need to go to your steam installation and then look for Steamsteamappscommonhearts of iron 3 2. You had no control over it. So basically, restrict the areas where convoys can go, then cover the entire world with the convoy escort missions of your fleet, split your escorting fleet into 10 task forces and give it an admiral. Mods. It is the most efficient in responding to the escort needs of convoys and in anti-submarine warfare. There was a big discussion recently about adding escort carriers to SAGs and how that was affecting surface combat. You can't just launch your invasion into hostile waters. Contents. All Discussions. I haven't played for a really long time but came back brought the DLC and thought I'd try again. Originally posted by Ryan: Ships assigned to Naval Invade will sit in their ports until the amphibious invasion is launched. Cheapest way to protect your convoys is: block access to high threat regions, use destroyer escorts to 100% convoy efficiency, do damage back with naval bombers. As you can see in the top UI your supply fulfilment is only at 77%. It is 1948 and the Imperial Federation is at war with the remaining Axis powers in Europe and South America. Zohan Dwir Aug 27, 2021 @ 2:15am. Groups of 10 destroyers with sonar and depth charges. Single player offers the one-player game of Hearts of Iron IV. Hi. Escort Carrier - 1 flight deck, AA, Radar is you want, carrier 1 engine. Those ones go hand in hand. I was launching a naval invasion from Malta against Alexandria as Britain (long story short, a lot of German and Italian troops ended up in Africa and took everything before I realised). I have a fleet on convoy escort and some troop transports passing, the problem is when the enemy fleet engages the troop transport I see my fleet is near where the battle is happening on world map but I don't see them in the navy combat screen. and All 10 divisions involved were sunk. This protection is extended to all of the fleet's assigned regions, although the number of regions that can be efficiently protected depends upon the number and size of task forces performing the mission within a given fleet. #8. For me it's the first/top option when you select naval build (the blue anchor) in the production menu. I then start an invasion with 43 divisions, but they get caught up along the way by a handful of enemy battleships, but my f*cking navy wont join in to save the convoys. Rather than sinking a convoy or two, the subs end up sinking a convoy and two escorts instead, and the escorts cost more than the convoys. Immediatly after the convoy. Hearts of Iron IV is like a phoenix rising into a new era. The number of convoys sunk on a successful attempt is influenced by the number of flotillas, their offense stats, and bonuses to convoy raiding efficiency. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. I have almost 4k convoys total and my convoy escorts comprise of 1936 and 1944 destroyer hulls, all starting with or having been refitted with radar 4 and sonar 2. You want to win the fights where you don't have to fight surface ships. Alpha2518. Just make sure to give them sonar and depth charges before setting them, otherwise they won’t do anything and subs won’t flee from them. I guess the only way to do a succesful naval invasion of a country is if 95% + of their fleet is sunk. #2. What you will need a shit ton of DDs with torp racks to nuke their fleets. I thought maybe my convoys were being raided so i set my naval fleets to convoy. They'll do the bulk of your ship damage for the first year or so. This can be attached to your patrol screen fleet for max convoy and sub destruction. And right on the money with regards to building a single lvl 1 naval base for the extra range and more mils for more air with cheaper ships is worth much more than building more docks for. Harin said: I do not know off the top of my head the best way to tell where your convoys are sinking. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. They are death to your subs. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. You can even then sent out your strike fleet to destroy the convoy escort. Create a destroyer escort for convoy escort mission. They'll do the bulk of your ship damage for the first year or so. Tehnomaag. So no you cant bomb berlin while the luftwaffe is still strong because even if the bombers can range it (night can work for least casualties here) while your fighters barely make it to Frans. Per page: 15 30 50. My convoys dont have access apparently and cant get supplies to my army there. . Hearts of Iron IV. . The planner will say something about not daring to put our ships there. Hi all, Bit confused here. Hi all, Bit confused here. 3. The navy gives you the agency to go and do anywhere, and not be locked to the limitations of a contiguous land passage. ago General of the Army. I find that if I tell some ships to do convoy escort, then if I tell other ships to patrol, they stay in the same zones. Same reason Corvettes and destroyer escorts aren't in the game. Supply fulfilment only shows 77% cuz i tried everything, including changing supply for every army i had. Just make sure to give them sonar and depth charges before setting them, otherwise they won’t do anything and subs won’t flee from them. Why doesn't it work? Everytime i send a naval invasion it gets completely wipped out by a few destroyers because my fleet doesn't do anything during the battle Set my fleet (about 40 ships) to convoy escort in the two necessary naval areas, launched the invasion. Ideally 15 ships, but ♥♥♥♥ hit the fan and my admiral are being retarded with deploying. There's usually not that of an risk that you'll encounter surface ships in the Atlantic, since Italian fleet can't bypass Gibraltar and the Germans have. Naval bombers did nothing. Convoy raiding. Hearts of Iron IV: No Step Back 30% off. The screen penetration of torpedoes will help negate screening destroyers. Much easier on supply. This can be done by assigning them across a body of water or by stationing them in a port, then right clicking to move. where they go to, how to use them and how to find out where they are!A slow strike force increases the likelihood that your patrol will either retreat or be annihilated. It’s not exactly clear in. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 4 or 5 gun (light cruiser battery 2s), 1 spotter plane, AA1, armor 1, fire control 0, max radar and engine. Second you need to control every sea zone between you and the target. So whenever I try to invade Britain a few things happen. There's a lot of new mechanics to learn and I decided to play as the UK as the new stuff with the commonwealth seemed interesting. Not good for anything else except convoy raiding.